fixed run for uniform,gauss,layer
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01754e746a
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@ -20,7 +20,7 @@ void BM1DProcess::Run(int nRuns, int nSteps, double p0, double p1)
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t.push_back(0.0); //let's start at t=0, x=0, you can change it if you vant, please use Set methods
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t.push_back(0.0); //let's start at t=0, x=0, you can change it if you vant, please use Set methods
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x.push_back(0.0);
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x.push_back(0.0);
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for(int ii = 0; ii < nSteps ; ii++)
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for(int ii = 1; ii < nSteps ; ii++)
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{
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{
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rand1 = randomGenerator->Uniform();
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rand1 = randomGenerator->Uniform();
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@ -55,7 +55,7 @@ void BM1DProcess::Run(int nRuns, int nSteps, double p0, double mu, double sigma)
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t.push_back(0.0); //let's start at t=0, x=0, you can change it if you vant, please use Set methods
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t.push_back(0.0); //let's start at t=0, x=0, you can change it if you vant, please use Set methods
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x.push_back(0.0);
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x.push_back(0.0);
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for(int ii = 0; ii < nSteps ; ii++)
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for(int ii = 1; ii < nSteps ; ii++)
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{
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{
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rand1 = randomGenerator->Uniform();
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rand1 = randomGenerator->Uniform();
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@ -84,7 +84,7 @@ void BM1DProcess::Run(int nRuns, int nSteps, double p0, double x1, double x2, do
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double randGauss;
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double randGauss;
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for(int ii = 0; ii < nSteps ; ii++)
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for(int ii = 1; ii < nSteps ; ii++)
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{
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{
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rand1 = randomGenerator->Uniform();
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rand1 = randomGenerator->Uniform();
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