SiPM/src/LXeTrajectory.cc

164 lines
6.0 KiB
C++

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//
// $Id: LXeTrajectory.cc 72349 2013-07-16 12:13:16Z gcosmo $
//
/// \file optical/LXe/src/LXeTrajectory.cc
/// \brief Implementation of the LXeTrajectory class
//
//
#include "LXeTrajectory.hh"
#include "G4TrajectoryPoint.hh"
#include "G4Trajectory.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleTypes.hh"
#include "G4ThreeVector.hh"
#include "G4Polyline.hh"
#include "G4Circle.hh"
#include "G4Colour.hh"
#include "G4VisAttributes.hh"
#include "G4VVisManager.hh"
#include "G4Polymarker.hh"
G4ThreadLocal G4Allocator<LXeTrajectory>* LXeTrajectoryAllocator = 0;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
LXeTrajectory::LXeTrajectory()
:G4Trajectory(),fWls(false),fDrawit(false),fForceNoDraw(false),fForceDraw(false)
{
fParticleDefinition=0;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
LXeTrajectory::LXeTrajectory(const G4Track* aTrack)
:G4Trajectory(aTrack),fWls(false),fDrawit(false)
{
fParticleDefinition=aTrack->GetDefinition();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
LXeTrajectory::LXeTrajectory(LXeTrajectory &right)
:G4Trajectory(right),fWls(right.fWls),fDrawit(right.fDrawit)
{
fParticleDefinition=right.fParticleDefinition;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
LXeTrajectory::~LXeTrajectory() {}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void LXeTrajectory::DrawTrajectory() const
{
// i_mode is no longer available as an argument of G4VTrajectory.
// In this exampple it was always called with an argument of 50.
const G4int i_mode = 50;
// Consider using commands /vis/modeling/trajectories.
//Taken from G4VTrajectory and modified to select colours based on particle
//type and to selectively eliminate drawing of certain trajectories.
if(!fForceDraw && (!fDrawit || fForceNoDraw))
return;
// If i_mode>=0, draws a trajectory as a polyline and, if i_mode!=0,
// adds markers - yellow circles for step points and magenta squares
// for auxiliary points, if any - whose screen size in pixels is
// given by std::abs(i_mode)/1000. E.g: i_mode = 5000 gives easily
// visible markers.
G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
if (!pVVisManager) return;
const G4double markerSize = std::abs(i_mode)/1000;
G4bool lineRequired (i_mode >= 0);
G4bool markersRequired (markerSize > 0.);
G4Polyline trajectoryLine;
G4Polymarker stepPoints;
G4Polymarker auxiliaryPoints;
for (G4int i = 0; i < GetPointEntries() ; i++) {
G4VTrajectoryPoint* aTrajectoryPoint = GetPoint(i);
const std::vector<G4ThreeVector>* auxiliaries
= aTrajectoryPoint->GetAuxiliaryPoints();
if (auxiliaries) {
for (size_t iAux = 0; iAux < auxiliaries->size(); ++iAux) {
const G4ThreeVector pos((*auxiliaries)[iAux]);
if (lineRequired) {
trajectoryLine.push_back(pos);
}
if (markersRequired) {
auxiliaryPoints.push_back(pos);
}
}
}
const G4ThreeVector pos(aTrajectoryPoint->GetPosition());
if (lineRequired) {
trajectoryLine.push_back(pos);
}
if (markersRequired) {
stepPoints.push_back(pos);
}
}
if (lineRequired) {
G4Colour colour;
if(fParticleDefinition==G4OpticalPhoton::OpticalPhotonDefinition()){
if(fWls) //WLS photons are red
colour = G4Colour(1.,0.,0.);
else{ //Scintillation and Cerenkov photons are green
colour = G4Colour(0.,1.,0.);
}
}
else //All other particles are blue
colour = G4Colour(0.,0.,1.);
G4VisAttributes trajectoryLineAttribs(colour);
trajectoryLine.SetVisAttributes(&trajectoryLineAttribs);
pVVisManager->Draw(trajectoryLine);
}
if (markersRequired) {
auxiliaryPoints.SetMarkerType(G4Polymarker::squares);
auxiliaryPoints.SetScreenSize(markerSize);
auxiliaryPoints.SetFillStyle(G4VMarker::filled);
G4VisAttributes auxiliaryPointsAttribs(G4Colour(0.,1.,1.)); // Magenta
auxiliaryPoints.SetVisAttributes(&auxiliaryPointsAttribs);
pVVisManager->Draw(auxiliaryPoints);
stepPoints.SetMarkerType(G4Polymarker::circles);
stepPoints.SetScreenSize(markerSize);
stepPoints.SetFillStyle(G4VMarker::filled);
G4VisAttributes stepPointsAttribs(G4Colour(1.,1.,0.)); // Yellow
stepPoints.SetVisAttributes(&stepPointsAttribs);
pVVisManager->Draw(stepPoints);
}
}