88 lines
3.1 KiB
C++
88 lines
3.1 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: LXeTrajectory.hh 72349 2013-07-16 12:13:16Z gcosmo $
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//
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/// \file optical/LXe/include/LXeTrajectory.hh
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/// \brief Definition of the LXeTrajectory class
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//
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#ifndef LXeTrajectory_h
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#define LXeTrajectory_h 1
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#include "G4Trajectory.hh"
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#include "G4Allocator.hh"
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#include "G4ios.hh"
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#include "globals.hh"
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#include "G4ParticleDefinition.hh"
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#include "G4TrajectoryPoint.hh"
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#include "G4Track.hh"
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#include "G4Step.hh"
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class G4Polyline; // Forward declaration.
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class LXeTrajectory : public G4Trajectory
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{
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public:
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LXeTrajectory();
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LXeTrajectory(const G4Track* aTrack);
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LXeTrajectory(LXeTrajectory &);
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virtual ~LXeTrajectory();
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virtual void DrawTrajectory() const;
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inline void* operator new(size_t);
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inline void operator delete(void*);
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void SetDrawTrajectory(G4bool b){fDrawit=b;}
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void WLS(){fWls=true;}
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void SetForceDrawTrajectory(G4bool b){fForceDraw=b;}
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void SetForceNoDrawTrajectory(G4bool b){fForceNoDraw=b;}
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private:
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G4bool fWls;
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G4bool fDrawit;
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G4bool fForceNoDraw;
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G4bool fForceDraw;
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G4ParticleDefinition* fParticleDefinition;
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};
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extern G4ThreadLocal G4Allocator<LXeTrajectory>* LXeTrajectoryAllocator;
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inline void* LXeTrajectory::operator new(size_t)
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{
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if(!LXeTrajectoryAllocator)
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LXeTrajectoryAllocator = new G4Allocator<LXeTrajectory>;
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return (void*)LXeTrajectoryAllocator->MallocSingle();
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}
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inline void LXeTrajectory::operator delete(void* aTrajectory)
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{
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LXeTrajectoryAllocator->FreeSingle((LXeTrajectory*)aTrajectory);
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}
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#endif
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