SiPM/include/LXeEMPhysics.hh

69 lines
2.6 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: LXeEMPhysics.hh 81557 2014-06-03 08:32:44Z gcosmo $
//
/// \file optical/LXe/include/LXeEMPhysics.hh
/// \brief Definition of the LXeEMPhysics class
//
//
#ifndef LXeEMPhysics_h
#define LXeEMPhysics_h 1
#include "globals.hh"
#include "G4ios.hh"
#include "G4VPhysicsConstructor.hh"
#include "G4PhotoElectricEffect.hh"
#include "G4ComptonScattering.hh"
#include "G4GammaConversion.hh"
#include "G4eMultipleScattering.hh"
#include "G4eIonisation.hh"
#include "G4eBremsstrahlung.hh"
#include "G4eplusAnnihilation.hh"
class LXeEMPhysics : public G4VPhysicsConstructor
{
public:
LXeEMPhysics(const G4String& name ="EM");
virtual ~LXeEMPhysics();
public:
// This method will be invoked in the Construct() method.
// each particle type will be instantiated
virtual void ConstructParticle();
// This method will be invoked in the Construct() method.
// each physics process will be instantiated and
// registered to the process manager of each particle type
virtual void ConstructProcess();
};
#endif