127 lines
4.5 KiB
C++
127 lines
4.5 KiB
C++
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: LXeMuonPhysics.cc 85911 2014-11-06 08:56:31Z gcosmo $
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//
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/// \file optical/LXe/src/LXeMuonPhysics.cc
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/// \brief Implementation of the LXeMuonPhysics class
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//
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//
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#include "LXeMuonPhysics.hh"
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#include "globals.hh"
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#include "G4ios.hh"
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#include "G4PhysicalConstants.hh"
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#include <iomanip>
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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LXeMuonPhysics::LXeMuonPhysics(const G4String& name)
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: G4VPhysicsConstructor(name) {
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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LXeMuonPhysics::~LXeMuonPhysics() {}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#include "G4ParticleDefinition.hh"
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#include "G4ParticleTable.hh"
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#include "G4MuonPlus.hh"
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#include "G4MuonMinus.hh"
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#include "G4NeutrinoMu.hh"
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#include "G4AntiNeutrinoMu.hh"
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#include "G4Neutron.hh"
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#include "G4Proton.hh"
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#include "G4PionZero.hh"
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#include "G4PionPlus.hh"
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#include "G4PionMinus.hh"
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void LXeMuonPhysics::ConstructParticle()
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{
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// Mu
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G4MuonPlus::MuonPlusDefinition();
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G4MuonMinus::MuonMinusDefinition();
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G4NeutrinoMu::NeutrinoMuDefinition();
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G4AntiNeutrinoMu::AntiNeutrinoMuDefinition();
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//These are needed for the mu- capture
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G4Neutron::Neutron();
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G4Proton::Proton();
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G4PionMinus::PionMinus();
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G4PionZero::PionZero();
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G4PionPlus::PionPlus();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#include "G4ProcessManager.hh"
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void LXeMuonPhysics::ConstructProcess()
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{
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G4MuIonisation* fMuPlusIonisation =
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new G4MuIonisation();
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G4MuMultipleScattering* fMuPlusMultipleScattering =
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new G4MuMultipleScattering();
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G4MuBremsstrahlung* fMuPlusBremsstrahlung=
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new G4MuBremsstrahlung();
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G4MuPairProduction* fMuPlusPairProduction=
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new G4MuPairProduction();
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G4MuIonisation* fMuMinusIonisation =
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new G4MuIonisation();
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G4MuMultipleScattering* fMuMinusMultipleScattering =
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new G4MuMultipleScattering();
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G4MuBremsstrahlung* fMuMinusBremsstrahlung =
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new G4MuBremsstrahlung();
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G4MuPairProduction* fMuMinusPairProduction =
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new G4MuPairProduction();
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G4MuonMinusCapture* fMuMinusCaptureAtRest =
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new G4MuonMinusCapture();
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G4ProcessManager * pManager = 0;
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// Muon Plus Physics
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pManager = G4MuonPlus::MuonPlus()->GetProcessManager();
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pManager->AddProcess(fMuPlusMultipleScattering,-1, 1, 1);
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pManager->AddProcess(fMuPlusIonisation, -1, 2, 2);
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pManager->AddProcess(fMuPlusBremsstrahlung, -1, 3, 3);
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pManager->AddProcess(fMuPlusPairProduction, -1, 4, 4);
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// Muon Minus Physics
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pManager = G4MuonMinus::MuonMinus()->GetProcessManager();
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pManager->AddProcess(fMuMinusMultipleScattering,-1, 1, 1);
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pManager->AddProcess(fMuMinusIonisation, -1, 2, 2);
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pManager->AddProcess(fMuMinusBremsstrahlung, -1, 3, 3);
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pManager->AddProcess(fMuMinusPairProduction, -1, 4, 4);
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pManager->AddRestProcess(fMuMinusCaptureAtRest);
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}
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